Chaos in the Old World: Demons
Yay, it’s done. Chaos in the Old World is fully painted now – in other words, the minis don’t look completely out of place on the awesome game board anymore.
My apologies in advance for the somewhat bad-quality pictures – my camera is not that awesome. I’m sure you’ll notice the color bleed from the minis [...]
Chaos in the Old World: Cultists
I have this new board game, Chaos in the Old World. And even though I still haven’t painted the last ones of my Doom demons, I started painting stuff for this one, for relaxing between sprees of working or learning.
The cultists are already done:
I’ll upload the pictures to Board Game Geek as well of course. [...]
StarCraft TBG Strategy: Wrapup
Prelude – Orders – Protoss – Zerg – Terrans – Wrapup
Here it is, the final post in this series on possible strategies in StarCraft TBG. The volume of these posts only came natural when I tried to pack as much info as possible into them – the game offers so much depth and breadth everything [...]
StarCraft TBG Strategy: Terrans
Prelude – Orders – Protoss – Zerg – Terrans – Wrapup
The last of the three race posts, for the race that maybe should have come first – after all, the Terrans are the SciFi humans every SciFi world needs. They’re descendants of today’s humans, too. Which I find somewhat boring, I’m a human in real [...]
StarCraft TBG Strategy: Zerg
Prelude – Orders – Protoss – Zerg – Terrans – Wrapup
This is the second out of three race-specific posts, again I’ll try to make it newbie- and advanced-player-friendly, and I’ll be happy about factual errors that I didn’t catch sneaking into my posts.
Generic Zerg Strategy
In many ways, the Zerg are the opposite of the Protoss, [...]
StarCraft TBG Strategy: Protoss
Prelude – Orders – Protoss – Zerg – Terrans – Wrapup
This is the first out of three race-specific posts, going into how you can play a race if you want fun with the game. I’ll try to include pointers that help newbies as well as hints that might be new for veterans, let me know [...]
StarCraft TBG Strategy: Orders & Planning
Prelude – Orders – Protoss – Zerg – Terrans – Wrapup
The planning phase is the first of the three phases the game round consists of, and probably the most important one – as most decisions are made here. You decide where you go, where you build, and others decide where they want to screw with [...]
StarCraft TBG Strategy: Game Prelude
Prelude – Orders – Protoss – Zerg – Terrans – Wrapup
This is the first in a planned series of posts on StarCraft Boardgame strategy. In this first post, I’ll merely gloss over factions and races, and show up some general strategies that work with all races, and apply to all games. It will also mostly [...]


