haslo.ch – Guido’s Blog

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StarCraft TBG German Card Translations

I got the Brood War expansion for the great StarCraft board game for christmas from my beloved wife, how great is that. I’ll tell you: Totally awesome.
Whether you know the game or not, this FFG promo video is very well-made and worth watching either way:

Back when I got the original game, I invited some friends [...]

Yet Another Doom Math Sheet

Yet again, yours truly didn’t find what I really wanted when browsing the extensive files section that the BoardGameGeek has in store for the Doom boardgame (aah, Flash with sound!). So yet again, I created a little player aid of my own, procrastinating from learning for Uni as I were.
This is what came out of [...]

Rational-Causalist Phenomenology

What I always wondered when listening to Prof. E. Marbach’s lectures about phenomenology (or sitting in his seminars) was: Hm, well, this really doesn’t quite fit into a rational-causalist world view (like science currently propagates), at all. Being dualist in nature and all.
But, phenomenologists have a point: There are things science just can’t explain (yet?), [...]

Twilight Imperium – Stop Motion Experiment

First off, sorry for doing this to you — it’s an experiment, and I’m not quite sure if it’s of any interest whatsoever for anybody except myself
If however you’re interested in Twilight Imperium, this little 2:19 movie that shows an entire game of it might be of interest for you (music probably not [...]

VBA Vector Classes

If you’re anything like me and ever had to code anything in Visual Basic for Applications, you must have felt the need for a proper API with some very basic common ADTs. The most basic of them being, in my opinion, the dynamic array (Vector, ArrayList, List and Collection are often used more or rather [...]

John Searle’s Chinese Room

I attempted to show in a paper that my counter arguments to Searle’s Chinese Room don’t prove that there can be such a thing as strong AI, but that at least they go to show that Searle’s attempt at proving there can’t be has failed, and as such the question whether strong AI can exist is as of yet still unresolved.

Twilight Imperium Tech by Unit

Skip the intro if you’re “just” interested in what this thing actually is And if all you’re really looking for is a tech tree, I suggest this one.
Intro
So I bought Twilight Imperium 3rd Edition last week nearly two weeks ago (gee…), and got to play some … well, solitaire test games with 1v1 [...]

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