Skip the intro if you’re “just” interested in what this thing actually is :-) And if all you’re really looking for is a tech tree, I suggest this one.

Intro

Tech by Unit

Tech by Unit

So I bought Twilight Imperium 3rd Edition last week nearly two weeks ago (gee…), and got to play some … well, solitaire test games with 1v1 players that pretended not to know each other’s hands. The game shines more with every added player I’m told, but one is a bit few either way.

With a little game coming up somewhat soon with a couple of friends (you know who you are), I was going through the available resources to help them get into the not that easy rules, and have already collected tons of links, some of which are more or less the essentials:

  • A nice graphical Order of Play Overview, very nice for at-a-glance knowledge of “what comes next now?”
  • A wonderful Tech Tree, with some more rules (that we won’t need for the first game) on the 2nd page
  • A Rules Cheatsheet, although I found this less useful for actual in-game reference

Tech by Unit Player Aid

Tech by UnitWhat I didn’t find however was a way to find out which units have what techs available. So I went ahead and created a little piece of reference paper of my own:

The Tech by Unit Player Aid, currently version 1.3

Also see the FFG discussion thread, and it’s available on BoardGameGeek, too. So what it includes is:

  • A short description with strategic and tactical pointers for each unit, to help complete newbies understand the purpose of the units
  • Coordinates for Nephilim’s Tech Tree (the same as above), as without the actual tree it’s not that easy finding out what tech you have to research for obtaining which unit-specific upgrades
  • The number of prerequisite tech researches for the shortest path (starting from nothing) to each tech, to make it easier to see which ones are obtainable earlier and which later

I hope this helps some people, old and new players alike :-)

Version History

  • 08-08-25 v1.0 Initial Release
  • 08-08-25 v1.1 Some typos fixed, unit descriptions expanded
  • 08-08-27 v1.2 Further typos fixed, added some cost efficiency ratings, added one tech to GF
  • 08-09-07 v1.3 Added limits per unit, and copyright notice