Yet again, yours truly didn’t find what I really wanted when browsing the extensive files section that the BoardGameGeek has in store for the Doom boardgame (aah, Flash with sound!). So yet again, I created a little player aid of my own, procrastinating from learning for Uni as I were.
This is what came out of it: Yet Another Doom Math Sheet, v. 1.1
It is, basically, a little statistical breakdown of a few values (average, median, minimum, maximum) for a couple variables (range, damage) for each of a marine’s weapons and each invader’s demon. It might help players decide to punch a Trite over trying to shoot it with the pistol, from close range – or at least, that is my hope.
It also goes to show how different some medians are from their respective averages, which is the interesting part.
Tell me if you find it useful, or if you’d change something
Version history
- 08-12-17: v1.0 – Initial release
- 08-12-18: v1.1 – Added columns for non-miss averages and medians, explanations in a row below the values, and a copyright notice


